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The Laws of Magic are a gathering of currently eighteen rules that pertain to the commonly accepted understandings of magic, in the respects of what it is, how it works, and the basic science of its existence. While not all mages will agree on these theories and supposed facts, a majority do, and thus the Laws are taught unanimously by most mage academies and schools. The Laws of Magic are constantly in a state of change, as new discoveries and revelations are found through the constant and seemingly endless study of the subject.


The original laws were first written by mages from the Convocation in Caldum, but have, over time, had more rules integrated, corrected and discovered from various other mage orders throughout the remaining world.

 

Magic is an essential power. It is required that magic exists to ensure the balance, sustainability and functionality of the world and the universe persists. It is only a one-way dependability since magic does not require the world to thrive or exist itself. Though be it as it may, magic does benefit in its growth from influencing worlds and the universe.

Magic is everywhere. It surrounds all beings in life-energy (mana) and is part of all beings. Anyone can wield magic because there is always some magic within any living being, but some possess more life-energy than others, thus giving them greater aptitude over magic. Only a few in a hundred can truly control and use magic in conjunction with magical handlings that involve, for instance, spells.

Magic is a dangerous power. It holds the power to corrupt, weaken and kill, and its use depends on the life-energy (mana) of the world or living beings. When wielding magic, there is great risk for not only the world and other people, but for the wielder as well.

Magic is a potential power. It holds the power to heal, enhance and support in acts of rejuvenation, health and general progress. When controlled properly with the right mind to supervise its effects, magic can be used to mend the world and its inhabitants. Magic can potentially be used to do anything, though this also includes causing extreme harm and imbalance.

Magic is a wild power. It is a power that will grow and lash out unless controlled effectively. There is no absolute certainty that magic will act the way one wishes it to do, but the process can be altered through control and understanding to grant a more accurate result when releasing the magical energy.

Magic is a persistent power. It cannot dissipate entirely, but can grow weaker in its presence. It will remain and shift around the world to where it is most likely to thrive under better conditions.

Magic is an independent power. It requires no aid from outside forces to exist, as it is fully capable of sustaining itself by its own. If the world, its people, the deities and the universe was to cease existence, magic would remain and slowly rebuild the universe by itself.

Magic is an infinite power. It is never-ending in its quantities. It slowly grows by itself and loses very little of its overall power. When reaching limits, it releases magical energy to avoid extreme density; effectively weakening itself to prevent extensive growth.

Magic has three sources; Natural, Deistic and Arcane. Natural draws power from the life-energy of the world, spirits and living beings. Deistic draws power from deities and any similar beings. Arcane draws power from the planes and the universe itself. All three sources intertwine with each other, and magic must be refined through a source to become usable.

Magic is a neutral power. It is neither from the source of good nor evil, but rather acts on the will of those who wield it. Magic does not act on its own morality-based will. It only responds to those who wield it and the world and universe’s needs. As such magic is more or less a natural force.

Magic requires equivalent exchange. The wielder must give his or her life-energy (mana) to effectively use magic. In all things pertaining to magic, magic will require some exchange in power or energy to maintain the Law of Infinity and the Law of Essentiality.

Magic is a reversible power. Anything caused by magic can be undone by magic. The magical energies that persist in the world and the universe will always react to each other, but it mainly depends on how these energies meet and the conditions they are surrounded by. Generally a stronger force of magic will neutralize a weaker force of magic.

Magic is an immaterial power. It cannot be materialized in any way to create new forever-lasting components or materials, nor can it reshape or otherwise physically alter existing materials' natural components. It can, however, be bent and shaped into controlled magical energy; either from life-energy (mana) or surrounding magical energies to create, for example, frost-bolts or fireballs, or even temporary weapons or armour.

Magic is an associative power. Any relation between an item and a being’s magical energies strengthen the association between the two; allowing for a strong connection that can cause improved effects through spells or passive magic. By associating, say, an item such as a ring or piece of clothing to a specific person, the magic cast will be more potent and more successful to succeed in favourable results. This is a vague law and does not always work properly.

Magic is a controllable power. A wielder’s knowledge and understanding of magic in how its effects may cause various results can, and most likely will, allow the wielder better control over the magical energies he possesses. By understanding the basics of magic’s specific and overall effect through a spell, the magical energies are far more willing for use to the point where the energies are well within desired control by the wielder.

Magic is an integrative power. It is possible to focus enough magical energy to effectively imbue an item with desired effects. If done properly, the magical energies integrated into an object will remain within it until the object itself is either broken or completely destroyed. These objects must also be properly attuned or strengthened vessels to be able to carry the desired amount of magical energies. The process of imbuing objects with magic is commonly known as enchanting, and requires substantial control and knowledge to ensure as little magical repercussion as possible.

Magic is an uncertain power. All current understanding of magic is to be taken with some uncertainty, as magic, in all its power and existence, holds the action and, ironically, the near certainty to not stay true to the given and currently written laws of magic. As such magic must be studied and understood, so that its secrets unravel for the good of knowledge and magical progress.

Magic is a power of backlash. If a mage should completely lose control over the magical energies he or she has built up over their lifetime, the risk of implosion by magic reaches imminent probability. The greater the magical energy, the bigger the backlash. In other words; when a mage dies, he or she relinquishes their energies and are consumed by the magic they held. Thus a mage, upon death, will disintegrate into ashes and the magical energies will return to the world. There is usually little damage caused to anyone else near the deceasing mage. Death and Spiritism are the only magical schools that has been able to defy the Law of Repercussion.