in 1990 and hailing from the country of Norway, Daniel-André Sørensen
started off creating worlds first when he was around 10-12 years old,
when he sat down to draw various maps of lands and continents that
pretty much only existed in his own head.
In 2010, Daniel went to Sunnhordland Folkehøgskule to study
Game Design for a year, where he realized that what he wanted to do with his life, was to create worlds for people to explore and go on adventures in. Afterwards, in 2013, Daniel entered NITH in Oslo
(now known as Westerdals ACT) to further study Game Design for three
Daniel has always been a massive fan of gaming, ever since
he first tried out a game about visiting an aquarium on the good old
Windows 95 PC, and has remained extremely fond of games for the majority
of his life. He particularly enjoys RPGs and Strategy games, but will
generally play whatever.
He mainly takes up an interest in
working on writing, general design and graphics, and continues to
practice so that he can further hone his skills to create interesting
and aesthetically pleasing worlds. Daniel considers himself to be quite
decent at making maps, but wants to learn how create a larger variety of
His most prominent reason for wanting to work with
games is because he believes that it is a medium best fit for
immersion, and is more or less the best way to create, share and
experience worlds that otherwise would only exist in one's mind.
essence, Daniel views games as something magical, and he wants to be
one of the people who creates that particular kind of magic.