Born in 1990 and hailing from the country of Norway, Daniel-André Sørensen started off creating worlds first when he was around 10-12 years old, when he sat down to draw various maps of lands and continents that pretty much only existed in his own head.
In 2010, Daniel went to Sunnhordland Folkehøgskule to study Game Design for a year, where he realized that what he wanted to do with his life, was to create worlds for people to explore and go on adventures in. Afterwards, in 2013, Daniel entered NITH in Oslo (now known as Westerdals ACT) to further study Game Design for three years.
Daniel has always been a massive fan of gaming, ever since he first tried out a game about visiting an aquarium on the good old Windows 95 PC, and has remained extremely fond of games for the majority of his life. He particularly enjoys RPGs and Strategy games, but will generally play whatever.
He mainly takes up an interest in working on writing, general design and graphics, and continues to practice so that he can further hone his skills to create interesting and aesthetically pleasing worlds. Daniel considers himself to be quite decent at making maps, but wants to learn how create a larger variety of different art.
His most prominent reason for wanting to work with games is because he believes that it is a medium best fit for immersion, and is more or less the best way to create, share and experience worlds that otherwise would only exist in one's mind.
In essence, Daniel views games as something magical, and he wants to be one of the people who creates that particular kind of magic.