World-Building Website by Daniel-André Sørensen

The Personal Website of Daniel A. Sørensen

Hailing from the planet known as Terra, or "Earth", the Terrans, more commonly known as "humans", spent centuries expanding across and, inevitably, draining their homeworld and their solar system's other planets of their increasingly limited resources. When mankind had extracted everything they could without concern of their planet's well-being, they came to a point where salvaging and saving their world was beyond hope. Facing the threat of over-population, war and the high-demand for resources, destruction of their world and, indeed, their race as a whole seemed imminent and fated.

And so their most brilliant leaders set in motion the "Progenitor Project". Its purpose: to expand humanity's reach into deepest space as a final solution and salvation to ensure the future existence of the human race. Decades of planning and construction eventually saw the project's fruition, and by lottery, selection and bribery, thousands of people boarded the Progenitor ships and abandoned their homeworld forever. After awaking from cryo-stasis some 100 years in the future, the first Progenitor ships arrived at their destination and began humanity's new era in New Origin.
Terran physical appearances can be wide and varied; ranging from short to tall, and wide to thin. They host a sizable spectrum of different skin colours (typically white, brown or yellowish) and their facial features are typically determined by their ancestral heritages that originated from Earth. Humans can possess large noses, narrow eyes, full lips and many more. Unlike other known species throughout New Origin, humans host the most diverse appearances, though they all commonly share the typical humanoid features that persists through other similar species. Terran males tend to showcase more "masculine" features than their female counterparts, though this is not an absolute fact, as humans are fully capable of adjusting their own physical and facial appearances through means such as make-up, plastic surgery or simply training their bodies to produce muscles and strength. This is not uncommon to some other species, but it is more prevalent and more noticeable in humans.
According to what records of history that survived from Earth, the original Terrans had what one could describe as a rough start to their development. Their civilization grew throughout the ages dominantly by waging war, though periods of peace were known to occur every few centuries, until the final era of Earth's history, where humanity had banded together and its many nations put aside differences to work together, and as such, a Golden Age was briefly enjoyed.

However, the increased need for food and materials saw Earth's resources rapidly dwindle, and soon there was a global crisis. Unrest and starvation began to ravage the planet's cities, and so humanity looked to the stars for a solution. With the Progenitor Project, a minority of Earth's people abandoned the planet and set out into space. For nearly a century, they slept in cryo-stasis until they arrived in what was to be known as New Origin.

The Progenitor ships were instructed with various coordinates, and so not all of them would arrive at the same place, or even at the same time. The majority of Progenitor ships arrived in what was to be known as the Central Sectors, where humanity saw to the growth and expansion of many independent states, which later would fall under the influence of Core Concord. In other parts of New Origin, sovereign nations such as the Grand Imperium of the Monarch Sectors, and the Arken Union of the Ark Sectors would also grow in each of their respective corners of New Origin.

The Monarch Sectors would rise mainly through motivations of military might and power. Various kingdoms rose on the many systems, and some would unite to become the Grand Imperium; the main ruling force of the Monarch Sectors. Almost feudal in their nature, the kingdoms of this region engage in war and politics to rise to the favour of the Grand Emperor, or attempt to overthrow in an attempt to control this vast region for themselves.

The Ark Sectors grew from resource rich planets when the first Ark vessels left the Central Sectors in an effort to discover mineral rich systems, and allowed the Arken Union to become a power-house of economy and trade. They would eventually host the most heavily populated planets along with some of the wealthier planets throughout all of New Origin, which in turn gave growth to deep corruption within the various planets of the Ark Sectors.

Other sectors and systems throughout New Origin also saw rise to smaller, independent nations and numerous independent planets and colonies. Throughout the centuries, humans would also come into greater contact with other alien nations that had settled throughout New Origin, and now mingle in almost all corners of the known sectors.

Terran behaviour is fairly unpredictable and varied. There is seemingly no set psychological pattern that humans behave to, as all human individuals are different. Some societies of humans tend to focus greatly on resource exploitation and greed, whilst others live to preserve nature and life. Other species sometimes describe humans as violent and irrational, but the truth is that there are just as many humans who pursue peace as there are humans who seek out to do harm.

So in those senses, humans are perhaps the most adaptable species for emotion and usual conduct. Humans are quite social and at times very curious about most aspects of life. Humans show greater interest in understanding things about the universe and how it works than most other known species, though they are not always as set on one goal as the other species. The typical human-being has at least two or more set goals for his/her life, since humans as a whole tend to dream for greater things far more than other species do.

Human decisions are based mostly on situation and consequences of the moment, and those decisions are not always so ideal. Humans will often make decisions without gathering all the facts first, and they would for the most part trust their feelings and their guts than logical solutions and thoughts. As such there is perhaps some truth in humans being irrational and, according to some species, stupid. But humans themselves will consider at least the first trait a useful one, as sometimes one must simply just "jump the gun" instead of gathering all the facts of a situation.

It would also seem that humans prefer the presence of their own kind over others, and are often either distrustful or nervous when in the presence of another species. This depends mostly on what planet the human hails from, as there are many planets, particularly bordering alien-controlled systems, where humans have grown accustomed to mingling with non-human entities.

Terrans are social creatures, and as such they prefer to live in smaller to larger communities; preferably consistent of their own kind, or at least other beings centered around their own ideologies or beliefs. Terran society is as varied as their life-choices; often reflecting the cultural understandings and standards set from their local habitats. Compared to other species, human society is far larger and widespread. While other species often settle for one singular society, human society is so varied and influential, it encompasses most of New Origin's inhabited systems and planets, and as such one society in one corner of New Origin could be vastly more different to another society on the other corner of the known universe.

Some societies focus purely on military prowess whilst others might take on a more scientific approach. Terran societies also take on influences from other species' societies, or, in most cases, they tend to have adapted some societal aspects from Earth. Monarch Sectors to Eastern European, the Central Sectors to American, and the Ark Sectors to Western European and African in some respects. However, these similarities mostly stop at just that; minor similarities. Most of these influences were brought on by what historical records could be found on the Progenitor ships, and whatever culture the original passengers of those ships belonged to.

Human religion is much the same as it was on Earth, its largest religions being Islam, Judaism, Christianity, Buddhism and Hinduism. A new addition to this is the Ascendant Union's Ascent Faith, which is based mostly on ancient alien texts found in ancient ruins throughout New Origin.

While many humans are religious, many also choose to not follow any particular organized belief. Some humans also end up following other-species religions, which proves to point that humans are not as picky when choosing a faith. Just like anything else human, humans are quite adaptable at choosing what faith to worship, and whether or not they want to follow a religion in the first place. While there are extremist followers out there, most humans tend not to have religion dictate every aspect of their life, and as such they choose personally just how much effort they put into their beliefs, much depending on what society and community they belong in.
The technological level of humans is not so easily defined, since they split up in so many communities and factions. Depending on which human civilization one speaks of, the technological level can be vastly varied. Human nations tend to not share their technologies between one another, and as such there are great differences in technologies, but usually in such a way that it remains balanced. For example, one human nation might be more inclined towards economical technology whilst another is stronger for military technology.

In general human technology can be considered to be at a mid-point when compared to other species. Humans possess space-travel and are capable of constructing fairly durable ships sometimes outfitted with more than adequate firepower. Most human inhabited planets were made habitable through human terraforming technology; a technology mostly lost hailing from the Earth that was. The majority of known human technology as of current date is salvaged from the Progenitor ships that brought humans to the New Origin systems, which indicates that humans of Earth were far more technologically advanced than those who eventually settled and grew in New Origin, save for extensive space-faring technologies.

Much of modern human technology is also somewhat based on what advanced technologies they have learned and bought from other alien nations, though most of such technology is still far too advanced for humans to comprehend, and as such they have yet to master technologies such as energy shielding or energy weaponry; though there have been many fairly successful attempts by independent corporations and the likes.
Humans have developed a noticeable aptitude for Psionic powers. It is believed that these powers awakened during their long sleep until they arrived in New Origin, but it wasn't universally recognized or acknowledged until much later, when the Major Factions began to grow and instill their dominance throughout the known Sectors.

It would seem that humans are quite capable of mastering Psionic powers, but only a rare few in a couple hundred are born with Psionics. Depending on which planet or society they are born into, this can be either a curse or a gift. A typical human will find his or her powers awaken during puberty, which can be quite a nuisance for a young teen, and particularly so if he or she doesn't understand these changes or if he or she doesn't receive adequate teachings regarding Psionics. Most schools that teach Psionic capable humans are typically found on the central systems, and these are usually controlled and run by the local sovereign governments; meaning that studying in these schools is most likely so expensive that only richer families can afford the education.

Terrans who study at these schools are also more likely to become employed by the sovereign military to use their Psionic powers as agents or soldiers. A few adept humans on outer systems will most probably try to learn on their own, and, if successful, they will remain independent. However, human governments usually view independent Psionics as a dangerous hazard, and will try to either capture or kill them.