World-Building Website by Daniel-André Sørensen

The Personal Website of Daniel A. Sørensen

Ever since the dawn of magical study, those who practice them have sought out ways to learn, master or reach beyond the Arcane Laws, and harness the energies of the world and universe for the benefit of magical science. The attempted study and understanding of Cosmic and Primal Laws also motivate the Magicrafts, by approaching them with a combination of magical and scientific experimentation and theories.

Magicrafts are generally scientific pursuits that deal with fields of magical study, or the study of energies and objects  through magical implementation or tools. Magicrafts are typically pursued by mages, but most Magicraft fields don't require magically attuned individuals, although it is often a benefit if magic is more easily involved. Different cultures have developed many variable types of Magicrafts throughout history; some which have been forgotten or later rediscovered by other cultures; often as an improvement.

The rise of different Magicrafts came from studies in magic, but many changed or evolved into various crafts or scientific study that aren't necessarily only conducted by mages anymore. Artisans, researchers and scribes make daily efforts and discoveries in the many Magicraft fields for the sake of advancing the common knowledge of how the world functions, as well as  how energies react under various circumstances from a scientific standpoint.

In some cultures it's not the pursuit of science that motivated the creation of some Magicrafts, and instead they evolved simply from tradition or superstition, until they would eventually develop into recognized sciences.

Many Magicrafts also relate heavily to Magetech, either to create magical contraptions or to use Magetech components to power or maintain a specific Magicraft.



The art of growing, crafting and restructuring flesh or plants, typically through the general study of biology. Biografters use various tools of precision and at times magic to alter organics, sometimes to create new experimental species of animals or plants, or surgically mend wounds. It is one of the prime subjects for the study and progress of medical science, and covers the research of the anatomy of animals and the different races of the world. It is a very delicate Magicraft that requires steady hands and understandable amounts of patience. Biografting dabbles in cellular research and the study of how the microscopic interacts with each other and the world's energies.


The creation of semi-living constructs using Soulcrafting techniques to imbue souls into crafted, humanoid vessels, typically through Magetech shaping and utilization of metals, Wendglass and soul energy. Magnir used Soulforges to craft and infuse their constructs, whilst the Maéc used Manafusion techniques to create their Maegstructs and Maegwichts. Ter-Khalan mages from Korash create constructs made almost purely from shaped crystals and Wendglass, which has later been adopted by Arganorhian Golemancers.

Arganorhian Golemancy (which is regarded as the most modern and more recent addition) was first rediscovered by Stone and Dark Dwarves during the height of the Under-Kingdoms, then adopted by mages of the First Darion Imperium, and then the general groups of Avanorian mages later saw interest in Golemancy. Gnomes from Luthrern Vosh are especially particular to Golemantic studies and development. Constructs come in different types and variations; the most common types being  Imps, Animatrons, or simply just Golems.


The use of potent reagents and ingredients derived from plants and animals to create various potions, salves, tinctures and medicines, some of which are magical depending on the ingredients, alchemical tools and techniques used. The most advanced processes in regards to Alchemy are found on Ashanor, where it is believed that Alchemy is as equally capable as magic to create and alter anything in the world and universe. This version of Alchemy is in those parts of the world better known as Animistry, or Spiritual Alchemy.

Alchemists study the composition of objects, elements and energies, and experiment with their splitting or merged reactions in minerals, metals and organics. Unlike Awakened magic-wielders, Alchemy is more accessible for the general populace.


Typically used in relation to or as an extension to general Magetech, Arctology is the study and utilization of harvested and tempered electrical energy. It is the process of wiring, transferring and merging arcs and currents of electricity, typically by harvesting raw lightning from specially made weather rods to capture electrical energy from storms, then store them in specialized containers made from Wendglass or Aethra stones.

Arctology helps to power machines and contraptions as a supplement to using general magical energy, by instead using pure electricity. It was first used by religious sects to harvest the raw powers of gods and nature, but later developed into a more scientific field of study. Arctologists believe the further research of electricity might unlock the secrets to true creation of artificial life, or the basis for reliant, renewable energy powered by pure electricity to sustain wider networks of machinery.


The imbuing of items, typically weapons and armour, with magical effects and spells. Depending on the skill of the enchanter and the quality of the components used, an enchantment's durability and longevity can vary between a few minutes to several years. It's similar to Scriptology by carving runes and symbols into the desired objects to entrap and preserve the energy, but Enchanting is additionally reliant on forced integration through mental power or skilled craftsmanship. Infusion of magical energy into an object is tempered by the runes and symbols as a means of containing those energies within the object.

Typically, Enchanting works by implementing a magic spell into an object, though not all spells can be so easily implemented. The measurement of success depends on the general power of the spell, the ingredients used, and the magical capacity of the object in question.


Scriptology deals with the creation of magical ink used to etch and inscribe magically powered runes upon surfaces. It is most popularly used in the creation of spellbooks and magical scrolls, and can be applied to skin in the form of tattoos. It acts very similarly to how some spellcasters utilize methods of Spellweaving, Sigilism and Runology by drawing symbols to attract and rearrange energies. In the case of Scriptology, symbols are almost always drawn with magical ink to preserve the gathered energy, and to contain the desired effects of the written text.


Developed and mostly used by inhabitants of Luthrern Vosh, Gemtech is a field that makes use of gems and crystals in conjunction with modern Magetech technology to create contraptions and machinery powered by magical energy. It is similar in many ways to Artificing, Wendcarving and Manafusing, but creates its own identity by combining those three Magicrafts. Gemtech is mostly used by Lantern Mages in the creation of their magical hand-carried lanterns, but is also used in Golemancy in the form of empowered gems used as energy sources that can be tweaked and altered to specify detailed commands to golems.

Discoveries made by explorers and archeologists reveal that versions of Gemtech were used by several ancient civilizations, although the leading fields are studied primarily by gnomes and halflings from Luthrern Vosh. There are lesser variations in Korash and Ryumar that use primarily crystals, known respectively as Shardology and Crystalcutting.


The crafting of magical items, usually jewelry, through the use of magical components, crystal vessels and energy potent shards. Wendglass and Aethra stones are most commonly used to retain the energies, and can be formed into crafted gems that allow for implementation into armour and weapons. It mixes well with Enchanting or Manafusing, and processes requiring magic can be substituted through specialized tools or machinery. Artificing creates magical tools such as wands, staffs, orbs and more; specifically for the use as magic tempers to help a mage control and wield their magic.


The art of infusing and merging manaistic energy; most commonly used to combine mana essences into one greater essence. Has been used to infuse living creatures with mana energy as a way of triggering magical mutations. It is theorized that Manafusing could be used to infuse a living person with mana to cause an Arcane Awakening, thus create individuals capable of wielding advanced magic. Manafusing has led to many breakthroughs, but also many disasters. The forced infusion of mana into living beings, such as animals or plants, has led to the creation of unnatural, magical monsters, more commonly known as Magespawns, which includes beings such as Living Slimes, Mana Wisps, and Arclings.


Related to metallurgy but not to be confused with it, Runesmithing (also known as Manasmithing or Manaforging) is the study of scientific and magical techniques of extracting magical and energy-dense metals from magical ores, or the utilization of energy-resistant ores such as Duraritium. The heating and shaping of special metals, often by further infusing or tempering them with manaistic energy or energized coals, provides the basis for creating magically strong weapons or armour, or durable construction components for Magetech contraptions. Runes are commonly carved afterwards to contain the energies within the object, or left inactive to allow for easily implemented enchantments by an Enchanter.

Runesmithing is popular with blacksmiths who specialize in forging and crafting exceptional armour and weaponry, though not every smith can handle the process, since it typically involves having sparks of wild energy escaping during the forging if one isn't exceptionally skilled or careful enough. Techniques for Runesmithing were likely first used by elves, but dwarves (highly resistant and impervious to the spewing magical energies before they are cooled and tempered) perfected the art and popularized the term of Runesmithing.


Soulcrafting, also called Soulgrafting, is the art of extracting, storing, transferring and altering souls. It is often used in relation to Golemancy, and can be used to unlock memories of past lives or alter them. Soulcrafters use Wendglass and Aethra stones to contain soul energies. Soulcrafting is also a leading field in the study of the mind; especially concerning memories and mental illnesses. The study of Soulcrafting is motivated by a desire to discover the hidden powers of souls, as well as the uncovering of what souls truly are and how to fix serious ailments that often plague a person's soul.


Similar to Alchemy in many ways, but pertains mainly to the creation of magical food and brews. Gastromagic is the fusion of cuisine and mana to awaken magical energies within ingredients and a person upon consumption. It is a Magicraft that details cooking, baking, grilling, brewing, frying, roasting, broiling and whatever other ways one can prepare food, along with the inclusion of magically strong ingredients.


The study of stars, planetoids and the general outer universe beyond the Core Planes and Nym's Eye. Astromancers look at and through the Veil to uncover the mysteries of the constellations, and wait for those brief moments when the Veil weakens and reveals the universe beyond it. Astromancy also covers the collection of astral energies through specially crafted gems and machinery, as well as the study of meteoroids and alien objects. A popular field of study for Celestial Mages especially.


The art of building structures that benefit from an increased flow of energy. Temples are planned and built from Magitecture to allow for energy to traverse and enter through them with better ease, giving those temples greater access to the gods and beings they are dedicated to. Mage towers are made with a similar purpose, except instead focus more on attracting and conserving magical energies. Materials strong in energies are essential for proper Magitecture, as are the placements of those materials and the aesthetic implementations for a structure's purposes.

In certain cultures the process of Magitecture is conducted solely through the use of magic rather than common labour. This is done by magically shaping materials into structures; something which is often found in druidic societies, where houses are shaped from within a tree by using the tree's existing structure rather than being built from the ground up. In Scaleshaped society (especially mage-dominated ones), Magitecture is used in relation to Worldshaping; the special art of magic that the Ter-Khalan Assembly have access to thanks to their possession of a piece of the Dragonsoul.


A term first used by Wendfolc (and by extension Folc in general) when carving Wendglass into sculptures, statuettes, icons or weapons. The term was popularized by Thalonian explorers and has earned a broader use for any form of carving and shaping that aims to preserve energies of an object; usually of a large chunk of mineral or wood. By avoiding cutting off and damaging certain veins within a natural log or stone or similar, the object's energies are retained and even enhanced. Useful for jewelcrafters, fletchers and sculptors. Similar techniques were developed throughout the world, and it is believed that elves were the first to make use of it.


Relates heavily to the discovery and processing of black powder, and in turn gunpowder. Implementation of various powders, some magical and strong in energy, experiments with the power of black powder when used in explosives and firearms. The general idea of this field is to expand upon the technological marvel of processed mineral powders in the pursuit of power and energy combustion.

While black powder is a central motivator and focus for Powdertech, other discoveries and pursuits have lead to the rise in various magically and energy strong powders through methods of grinding and refining minerals into useful fine reagents, that react interestingly when exposed to different elements. Such refined dust is often used in alchemy or scroll-making.