Tidelands are larger and more developed areas of Shardreefs, home to several tribal zjindri settlements and ancient temples. Ruins lie submerged beneath the shallow waves, or stuck to corral and seaweed-covered isles that dot the Tideland. Places such as Tidelands are strong in the energies of the Ebb, having been nurtured for thousands of years since the first Shardreefs were planted and grown.
A Tideland is defined as consisting firstly of Shardreefs, and secondly it is a place near shallow waters, such as along smaller isles that are part of tidal reefs, or near larger islands and mainland stretches. Most commonly Tidelands are only found in tropical climates and in shallow waters. Deeper waters near Tidelands tend to be darker and less accessible, and are known as Darkreefs.
The largest known Tidelands reside in the Cradle Archipelago, but the most settled Tidelands are found near the zjindri homeland of Sen Arra. The zjindri establish small floating villages or island huts, home to many zjindri tribes, and they build docking outposts and ports on larger islands for their travelling Arks passing through the Tidelands.
Evidence of the Sarazhi is clear in the Tidelands, as their ruins, temples and aquatic contraptions are still present; often hidden by the thick seaborne foliage and dense corral structures. The sarazhi were the ones who first started to grow the Tidelands, and after them the zjindri have taken responsiblity to continue the task; depending on the Tidelands as safe-havens for their Arks and minor settlements, as well as a source of readily available food and fabrics. The zjindri treat the Tidelands with respect, taking care to not pollute them with too many bustling cities, and instead live mainly in small to medium sized villages. The zjindri also protect the Tidelands ferociously, ensuring that foreign colonists don't gain too much of a footing.
Tidelands are rich in not only sea-plants, but various sea-creatures as well. Life is abundant in a Tideland, and thousands of seaborne species make them their homes. An expansive ecosystem is ever-present in a Tideland, kept alive and nurtured through the Ebb's energies; gathered by various still-active yet faint sarazhi contraptions.
Zjindri tribes will hunt and fish the local sealife of a Tideland, but particularly established zjindri communities might develop the lands further to grow seaweed farms, fish farms, and so on. Clams harvested from the bases of corral islands are also a basis of zjindri life, since they seek and covet pearls strong in the Ebb's energies (richly found mainly in Tidelands).
Besides natural life, Tidelands are the only places that remain as a legacy of the sarazhi race. Their civilizations made use of the Tidelands as their homes, until they vanished from the seas many thousands of years ago. All that remains are their ruins; many of which have sunk beneath the waves of the Tidelands.